using System;
using System.Collections.Generic;
using System.Linq;

namespace Toon.Controls
{
	public enum EditMode
	{
		/// <summary>
		/// Creating a new character. Skill points are spent.
		/// </summary>
		SkillPoints = 0,

		/// <summary>
		/// Editing an existing character. Plot points are spent.
		/// </summary>
		PlotPoints = 1,

		///// <summary>
		///// Free edit, any field can be altered. 
		///// </summary>
		//FreeEdit = 2

		/// <summary>
		/// Changes the layout so that it fits on a printed page
		/// </summary>
		Printable = 3,
	}
}
